LinkedList
From ActionScriptWiki
A LinkedList is the fastest way to store and iterate over a set of data elements if the content of the list is static. Inserting and removing elements of a LinkedList can be a painful task. Therefore it is really important to decide whether or not to use such a structure at all. In this snippet the elements are type safe and form a LinkedList on their own. It is also possible to build a box around any object for a LinkedList class. In that case multiple objects could exist in different LinkedList instances.
Contents |
[edit] Simple LinkedList Implementation
[edit] The LinkedList Element
package
{
public final class NumberBox
{
public var value: Number = 0.0;
public var next: NumberBox = null;
}
}
[edit] Creating A LinkedList
function create( numValues: int ): NumberBox
{
if( 1 > numValues )
return null;
const start: NumberBox = new NumberBox();
var current: NumberBox = start;
while( --numValues != 0 )
current = current.next = new NumberBox();
return start;
}
[edit] Iterating Over A LinkedList
const list: NumberBox = create( 1000 );
var current: NumberBox = list;
while( current )
{
trace( current.value );
current = current.next;
}

